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Troopers
The main game, and the place to start.Teams go station to station, through the set in order.
- A team of a few players shares one phone, tablet or Chromebook and names itself when it joins.
- The device sends the team to a coloured station. They scan its QR code and the task opens.
- Done, and they're sent on to the next — through the whole set in order.
- The projector keeps the live leaderboard and shows where every team is.
Builder can be added.
Best for: A lesson review, a whole class period, a class's first game.
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Raiders
Teams choose their own route.Teams raid the mystery boxes, picking their next one.
- Each team gets a grid of mystery boxes, in its own shuffled layout. Every box hides a task.
- Stars on a box hint at what it's worth. Open one, play its task, come back and pick the next.
- Some are VS boxes that challenge another team head-to-head — worth the most to a team that takes them on early.
- One clock runs for the whole room.
Builder can be added.
Best for: A class that knows the game and likes choosing; review where the order doesn't matter.
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Duels
Everyone plays, one on one.Every player on their own — paired 1-on-1, then with someone new after every duel; first right answer wins.
- Every device is one player, so each player needs a device of their own.
- Every player is paired with someone they've met least, and the pair is sent to a station.
- When both have scanned, they race through the same few questions, new to both. The first right answer takes the points; a wrong answer locks only that player out of that question.
- The moment a duel ends, its players are paired again with whoever is free — nobody waits for the rest of the room. An opponent who isn't at the station a minute after the invite loses that duel by default. You set the questions per duel, and can re-pair everyone at any time.
The questions come from the set itself: multiple choice and true/false as they are, and flashcards, matching pairs, buzzer clues, what-am-I's and short answers turned into a choice of four.
Best for: A room where everyone has a device, and a set with plenty of questions.